An aesthetic that tells a story
The backgrounds show future cities, orbits, and impossible architecture with analog texture. Wide scenes leave negative space so terminal text can breathe and remain readable.
We built dark and light variants so changing themes does not feel like moving to a different application. Same city, different time of day. Much cheaper than building two planets.
Color as a system
Teal organizes primary actions; amber marks energy and attention; violet adds a technical note without reaching for mandatory neon. Cream and charcoal support long reading.
More than a pretty background
Panel transparency, overlays, and xterm colors are calibrated together. If an image competes with the prompt, the image loses. That priority keeps the product usable even when the scenery looks ready for launch.